We all start thinking about where we are as a person and what we can do to help make our world better for our kids.
That’s why geet govind was written by me.
Geevind is a character who appears in the game as the leader of an extremist group. The extremist group seems to have been created to help people get the attention of the government in order to get them to do what they want, and the leader of the group is an amnesiac.
It’s a little creepy to see a character who has no memory of why he’s on Earth after killing his entire family, but that’s what geet govind has to deal with. He can’t remember who he is, or what he wants, so he has to come up with a way to get his message across.
Geet govind is a little unsettling. But thats all part of the game’s unique take on the amnesiac protagonist. It’s supposed to be the first amnesiac protagonist, and the game is going to give it an interesting twist in the future.
I love how we’re getting a little more detail into our mysterious protagonist. He does have a tendency to show up at random times, but sometimes he really shows up. And he’s got these cool powers. It’s like a modern take on the amnesiac protagonist. So I’d say its a real good way to introduce the concept. It also reminds me a little of the concept of the amnesiac protagonist in the comics from the early 2000s.
Its hard to believe geet govind was written by a guy who writes a lot of sci-fi. But that is the case because one of the reasons that Arkanis games so well received is because the stories are written from a young-adult point of view, and the characters are written in a similar way. In the case of geet govind, I believe the writing was very similar between the young-adult and the adult point of view.
It’s not that much of a stretch to say that geet govind is a story in the same vein as other comic stories of the same era like Alan Moore and John Reppion. One of the reasons that geet govind was so well received is because it was very similar in style and story to the comics.